Sunday, 26 February 2012

Safe House

So, Ryan Reynolds runs a CIA Safe House in Cape Town. Which is a secure installation which is there as some kind of emergency bolt hole and base, so if you ever need a place to interrogate a prisoner, or get patched up, or get some more guns or whatnot, it's there for you. Ryan Reynolds' job is to be the housekeeper, let people in, answer the phones, make sure the fridge has milk, etc. And since these bases aren't needed all the time, for the past year his job has been to basically sit in this place and wait. I bet he gets through an epic number of DVD box sets.

However, it comes to pass, rogue CIA operative Denzel Washington has given himself up at the local US Consulate. He is in possession of Teh Sekrit Filez, which are in a subcutaneous memory chip. Faction A of the CIA want to know why he's suddenly just given himself up after nine years of being the world's most elusive and wanted man, and Faction B knows way more about stuff than they ought to, including the fact that he has Teh Sekrit Filez, and how screwed they are if the contents of Teh Sekrit Filez become Unsekrit.

So, the Safe House is raided by well armed men, killing everyone except Ryan and Denzel, and the pair of them are now on the run; Denzel wants to be properly on the run, Ryan wants to keep hold of Denzel until his bosses tell him where Denzel is supposed to be. And of course, you can't trust anyone, as everyone thinks everyone else has turned traitor or something.

Anyway, it's a fun enough concept, the locations are interesting and gritty, and Ryan and Denzel do their job. However, after half an hour, Safe House is no longer set in a Safe House, and there's precious little dialogue in between the running, driving and shooting. So, by the end, has become a little tiresome, especially with the constant "Curse your sudden but inevitable betrayal!" moments.